内容简介
在设计教育方面,培养跨学科的服装设计人才是新时代教育趋势的重要组成部分,这种趋势是响应新文科建设背景下社会各方对创新和创新思维的需求而产生的。服装设计不仅要回应社会的需求和关切,更要力求为人类生活方式的优化转型做出贡献。本书为读者提供了一种基于多学科交叉融合的服装创新设计新策略即:Design Plus X设计方法,X代表了非设计领域的知识集合。设计与跨学科的综合集成将为服装设计师打通学科间的屏障,同时将新的知识框架和愿景带入服装设计教育领域。本书一方面知识科学驱动智能服装设计展开深入的设计理论研究;另一方面将服装与电子信息技术、传感器技术、纺织科学等相关领域的前沿技术相结合,展开详实的智能服装设计实务案例解析。本书可供服装设计专业师生爱好者参考阅读。
目录
Chapter 1 Introduction 1.1 Research Background 1.1.1 The Demand Trends in the Fashion Market 1.1.1.1 The Future of Fashion 1.1.1.2 Existing Wearables and Smart Clothing Market Landscape and Market Size 1.1.2 The Current Situation of Fashion Design Education 1.1.3 Summary 1.2 Research Questionr/> 1.3 Research Aim 1.4 Scope of Research 1.4.1 Knowledge Science 1.4.2 Fashion Design 1.4.3 Smart Clothing Design 1.4.4 Smart Technology 1.5 Research Methodr/> 1.6 Research Contributionr/> 1.7 Structure of the Thesir/>Chapter 2 Literature Review 2.1 Overview of Knowledge Science Education 2.1.1 Definition of Knowledge Science 2.1.2 Approaches to Knowledge Science 2.1.3 Main Knowledge Theorier/> 2.1.3.1 Data, Information and Knowledge 2.1.3.2 Knowledge Creation Processer/> 2.2 Overview of the Fashion Design Education 2.2.1 Definition of Fashion Design 2.2.1.1 Types of Fashion 2.2.1.2 Design Process for Fashion Design 2.2.2 The Main Design Thi Methodologies in Design Education 2.2.2.1 Design Thi 2.2.2.2 User Experience Design (UX/UXD) 2.3 Review of Relevant Knowledge Arear/> 2.3.1 Overview of Smart Clothing Design 2.3.1.1 Definition of Smart Clothing 2.3.1.2 Evolution History of Smart Clothing 2.3.2 Design Process for Smart Clothing 2.3.2.1 Design Needs for Smart Clothing 2.3.2.2 Design Process for Smart Clothing 2.3.2.3 Design Process Model of Smart Clothing 2.3.3 Applications of Smart Clothing 2.3.3.1 Health Monitoring 2.3.3.2 Entertainment 2.3.3.3 Behavior Perception 2.3.4 Discipline Domain of Smart Clothing 2.3.4.1 link with Clothing Design 2.3.4.2 link with Computer Science 2.3.4.3 link with Material Science 2.4 SummaryChapter 3 Create New Thi Approach for the Fashion Design Education Field 3.1 Design Plus X: An Interdisciplinary Thi Approach to Education Strategy in Fashion Design 3.1.1 Design Plus Humanities and Sociology 3.1.2 Design Plus Management 3.1.3 Design Plus Technology 3.2 Design Practice Process of "DPX 3.2.1 Workshop 1: Market 3.2.2 Workshop 2: Product 3.2.3 Workshop 3: Technology 3.2.4 Workshop 4: Prototype 3.3 Keeping the Process of "DPX" Alive 3.4 SummaryChapter 4 The DPX Case Studies in Fashion Design Education New Strategy for Interdisciplinary Practical Education with Specific Focus on Smart Clothing 4.1 Case Study 4.1.1 Research Introduction 4.1.2 Research Questionr/> 4.1.2.1 The Comfort of Clothing 4.1.2.2 Quantitative Research on the Comfort 4.1.2.3 The Comfort in Infant Clothing Design 4.1.2.4 Definition of Research Questions: the Conflict Between the Comfort and Accuracy 4.1.3 The Traditional Solution 4.1.4 The Solution of the Project 4.1.5 Experimental Design 4.1.5.1 Measuring Body Temperature 4.1.5.2 Machine Learning framework 4.1.5.3 Feature Design 4.1.5.4 Training 4.1.5.5 Testing 4.1.6 Experimental Resultr/> 4.1.7 Summary 4.2 Case Study 4.2.1 Research Introduction 4.2.2 Technical Support 4.2.2.1 Wo Theory of the Sensor 4.2.2.2 Wo Theory of the Temperature Controller 4.2.2.3 Wo Theory of a Color Sensor 4.2.2.4 Technical Support for Embing Design 4.2.3 Experimental Design 4.2.3.1 Relationship Diagram of the Main Components of the System 4.2.3.2 Specific Control Procedure Flow 4.2.3.3 Process Flowchart 4.2.3.4 Temperature Setup 4.2.4 Color- and Temperature-recognition Experimentr/> 4.2.5 Analysis of the Experimental Resultr/> 4.2.6 SummaryChapter 5 Discussions and Conclusionr/> 5.1 Research Discussionr/> 5.2 Research Conclusionr/> 5.2.1 Research Contributionr/> 5.2.1.1 Research Contribution 5.2.1.2 Research Contribution 5.2.2 Suggestions for Further ResearchReferenceAcknowledgementr/>